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FEAR: Alive

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1 FEAR: Alive on Wed May 26, 2010 12:14 pm

Get.Creative

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I am beloved of the Guac!
I made FEAR in my old theme park, Cantle. But as I wanted it to stay as a realistic park, it was never as good as I wanted it to be. So, here is the new, bigger version of it, FEAR: Alive - Here is a quick preview:

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2 Re: FEAR: Alive on Thu May 27, 2010 10:44 am

Get.Creative

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Bit of an update:

I will start a story line to this ride soon, but it is still no where near finished.

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3 Re: FEAR: Alive on Thu May 27, 2010 12:53 pm

Anton

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I like what I see! I can't really evolve my thoughts more than that so far considering the amount of material you have shown. I'm not sure what supports you are using. However, if you want your park to be really realistic, I suggest you download Mobys Steel Jungle V1/V2 and learn to use that. They have better textures and more detailes such as flanges etc.

Link: box.net sxgisxe9gr


Good luck! What you have looks promissing! =D

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4 Re: FEAR: Alive on Thu May 27, 2010 1:14 pm

Get.Creative

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thanks, and it is steel jungle, but I am no where near finished, I just wanted to start a thread so that i could get some comments, and improve as i'm building.

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5 Re: FEAR: Alive on Mon May 31, 2010 8:27 am

Get.Creative

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here is the logo thanks to rainbow!

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6 Re: FEAR: Alive on Mon May 31, 2010 10:07 am

Anton

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Plain yellow Impact!? Really?


It doesn't really get me in the mood. Sorry.

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7 Re: FEAR: Alive on Mon May 31, 2010 11:41 am

Get.Creative

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As I have said, I didn't make it, but i will ask rainbow if he can change it.


Get ready to surrender to the forest.
Take a trip to the old warehouse at the edge of the Dark Forest,
But be aware...

Evil spirits lurk in the shadows,
waiting to strike on anyone who comes near.

Get.Creative Presents...

FEAR: Alive

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8 Re: FEAR: Alive on Wed Jun 02, 2010 12:53 pm

Get.Creative

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Take a ride on the extreme thrill that is FEAR: Alive.

The old warehouse at the edge of the Dark Forest has been taken over by demons,

If you dare to enter,

Your life will never be the same again...

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9 Re: FEAR: Alive on Wed Jun 02, 2010 1:05 pm

Gravity

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Post #1, #7, and #8 all look like the same picture.

Take a note from your own username. Get creative... cause I'm bored.

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10 Re: FEAR: Alive on Wed Jun 02, 2010 1:32 pm

Get.Creative

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only the first and the last are the same. And I will post more pictures, but I can't show much because it is still unfinished.

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11 Re: FEAR: Alive on Wed Jun 02, 2010 1:37 pm

Gravity

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I am beloved of the Guac!
Then wait until you have something interesting to show!

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12 Re: FEAR: Alive on Thu Jun 03, 2010 2:28 pm

Get.Creative

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Is this better for you, sir Grav?

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13 Re: FEAR: Alive on Fri Jun 04, 2010 5:10 am

The Heth

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I'm getting quite a 'Saw' feeling from this. I look forward to it.

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14 Re: FEAR: Alive on Sat Jun 05, 2010 4:58 am

Get.Creative

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^ thanks Heth. My inspiration is from saw and thirteen

FEAR: Alive - When Hell Came To Earth...


^ The warehouse at the Edge of the Dark Forest

^ The turn around after the 77MPH drop.

^ Just when you thought it was all over, you return to the warehouse...

Apologies if the pictures havn't changed size, photobucket is being stupid.

More coming soon!

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15 Re: FEAR: Alive on Mon Jun 07, 2010 3:25 pm

Get.Creative

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16 Re: FEAR: Alive on Wed Jun 09, 2010 6:39 am

UltraCleft

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Much better with the EuroFighter IMO.

Good work. You have given it a good scary feeling.

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17 Re: FEAR: Alive on Wed Jun 09, 2010 1:45 pm

Gravity

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I am beloved of the Guac!
The one thing that's really bugging me is the ground coloring. I know it's nit-picky, but that's what I do.

Grass wouldn't be growing under those low sections of track (pic #1)... most low-zones have gravel in them to prevent any lawn maintenance needed in those areas.

The same grass pattern everywhere looks terribly unfinished, and spending a few minutes mixing it up all over your map will make a world of difference. Thumbs Up

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18 Re: FEAR: Alive on Wed Jun 09, 2010 2:05 pm

Get.Creative

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Gravity wrote:The one thing that's really bugging me is the ground coloring. I know it's nit-picky, but that's what I do.

Grass wouldn't be growing under those low sections of track (pic #1)... most low-zones have gravel in them to prevent any lawn maintenance needed in those areas.

The same grass pattern everywhere looks terribly unfinished, and spending a few minutes mixing it up all over your map will make a world of difference. Thumbs Up

I have done a bit, but I know what you mean. But the reason it has grass under the rack is because the ride is not in a park or 'mini park'. it is supposed to be 'real' if you know what I mean.

thanks for commenting, and thanks robbie aswell!

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19 Re: FEAR: Alive on Wed Jun 23, 2010 10:50 am

Get.Creative

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What appeared to be a normal day at work, turned out to be a living nightmare...

The Warehouse had been completely taken over...

Could anyone possibly survive?

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20 Re: FEAR: Alive on Sun Jun 27, 2010 4:03 am

Get.Creative

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The turnaround after the vertical drop.

^ An overview of the ride at night.

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21 Re: FEAR: Alive on Fri Jul 02, 2010 1:10 pm

Get.Creative

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I am nearly finished. I have just a little bit more work to do on the inside section, and then I will be finished!

So, I will start to build up a bit of a story leading up to the release.

We have been lost for days now. The forest seems to be never ending. I don't want to spend another night out in the cold, but fortunately We have found waht appears to be a warehouse.

I just hope someone is inside, I'm getting a strange feeling that we are not the only one's out here...

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22 Re: FEAR: Alive on Tue Jul 06, 2010 8:19 am

The Heth

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I've looked over those outdoor sections a few times, and it finally dawned on me what didn't feel right. These sections would be instantly raised up to 'awesome' if there were just a few red or blue lights to add some extra ambience.

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23 Re: FEAR: Alive on Wed Jul 07, 2010 1:57 pm

Get.Creative

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good idea, I might add some on the POV, which would make it seem like the forest really is 'alive'! but for now, we are lost in a forest in the middle of the night, and we need to get inside quick!
As we got nearer the warehouse, I thought I heard something move.

Looking back, I swore that I could make out a figure between the trees...
We are getting near the door, I just want to get in the warm. The forklifts still have there engines running...

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